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- ION FORMAT VERSION: 1.0
- [OBJECTDEFSTART]
- OBJCLASS: EDF_HEAVYTANK
- OBJNAME: Heavy Tank
- OBJTYPECLASS: BEHAVIORMODE_TANK
- ABILITY_MOVES True
- ABILITY_FLIES False
- ABILITY_CANLANDONGROUND False
- ABILITY_SHOOTS True
- ABILITY_HARVESTS False
- ABILITY_CARRIESPEOPLE False
- ABILITY_PANICS False
- ABILITY_REPAIRABLE True
- ABILITY_SELFHEALING False
- ABILITY_CRAWLS False
- ABILITY_RETREATS False
- ABILITY_GETSPOWERUPS True
- ABILITY_RELIESONELECTRICITY False
- ABILITY_REACHESTARGETINSTANTLY False
- ABILITY_UNLIMITEDAMMO True
- ABILITY_FIRESDOUBLE False
- ABILITY_LEAVESSPARKLETRAIL False
- ABILITY_BLEEDSWHENHIT False
- ABILITY_THROWSMETALWHENHIT True
- ABILITY_THROWSBLOODATDEATH False
- ABILITY_THROWSMETALATDEATH True
- ABILITY_PROCESSESMATERIALS False
- ABILITY_REPAIRSVEHICLES False
- ABILITY_REPAIRSPEOPLE False
- ABILITY_AIRCRAFTPAD False
- ABILITY_NAVALDOCK False
- ABILITY_RESSURECTS False
- ABILITY_LEAVESWRECKAGE True
- ABILITY_SELECTABLE True
- ABILITY_FOLLOWSTARGET True
- ABILITY_RELIESONSTRENGTH False
- ABILITY_CANBECOMEINVISIBLE False
- ABILITY_ENTERSBUILDINGS False
- ABILITY_ISPHYSICAL True
- ABILITY_GETTABLE False
- ABILITY_HITTABLE True
- ABILITY_INFECTABLE False
- ABILITY_AFFECTEDBYDISEASE False
- ABILITY_COMBUSTUBLE False
- ABILITY_EXPLODESWITHFIRE True
- ABILITY_DEPLOYS False
- ABILITY_BUILDS False
- ABILITY_BUILDABLE True
- ABILITY_CANBEDAMAGED True
- ABILITY_BODYISBISECTED True
- ABILITY_THROWSSPARKLESATCOLLIDE
- ABILITY_FRAMES_SHOOTING True
- ABILITY_SPLASHESWATER True
- ABILITY_HASDNA
- ABILITY_EMOTIONS
- ABILITY_LEADER
- ABILITY_SHOOTSLIGHTNINGONBUILD
- ABILITY_REQUIRESTRACTION True
- ABILITY_USESINERTIA True
- ABILITY_HASSHADOW True
- ATTRIBUTE_SPRITE HeavyTankSprite
- ATTRIBUTE_SIZE 1
- ATTRIBUTE_LENGTHX 1
- ATTRIBUTE_LENGTHY 1
- ATTRIBUTE_LENGTHZ 15
- ATTRIBUTE_MAXSPEED 2
- ATTRIBUTE_BULLETARMOR
- ATTRIBUTE_SHELLARMOR
- ATTRIBUTE_BOMBARMOR
- ATTRIBUTE_FIREARMOR
- ATTRIBUTE_ELECTROMAGNETICARMOR
- ATTRIBUTE_RADIATIONARMOR
- ATTRIBUTE_MAXAMMO
- ATTRIBUTE_EXPLOSIONTYPE
- ATTRIBUTE_EXPLOSIONINTENSITY
- ATTRIBUTE_EXPLOSIONRADIUS
- ATTRIBUTE_EXPLOSIONSPRITE
- ATTRIBUTE_POWERREQUIRED
- ATTRIBUTE_OBJECTBUILDTYPE
- ATTRIBUTE_COST 75
- ATTRIBUTE_HEALTH 100
- ATTRIBUTE_WEIGHT 1
- ATTRIBUTE_ACCURACY 8
- ATTRIBUTE_STRENGTH
- ATTRIBUTE_SHOOTRADIUS 100
- ATTRIBUTE_MINIMUMSHOOTRADIUS 50
- ATTRIBUTE_DIRECTIONAMOUNT 16
- ATTRIBUTE_SIGHTRADIUS 100
- ATTRIBUTE_SOUNDGROUP EDF_HEAVYTANK
- ATTRIBUTE_SIDE EDF
- ATTRIBUTE_GETTABLEPOWERUPTYPE
- ATTRIBUTE_MAPIMPRINT
- ATTRIBUTE_SPRITEPOSITIONX 15
- ATTRIBUTE_SPRITEPOSITIONY 15
- ATTRIBUTE_COMBUSTIONTEMPERATURE
- ATTRIBUTE_DEPLOYOBJECT
- ATTRIBUTE_TECHLEVEL 0
- ATTRIBUTE_BUILDPICTURE HeavyTankBuildPic
- ATTRIBUTE_TOPSPRITE HeavyTankTurretSprite
- ATTRIBUTE_TOPDIRECTIONAMOUNT 16
- ATTRIBUTE_TOPSPRITEPOSITIONX 15
- ATTRIBUTE_TOPSPRITEPOSITIONY 15
- ATTRIBUTE_BUILDATFRAME 0
- ATTRIBUTE_REQUIREDBEFOREBUILD
- ATTRIBUTE_IMPORTANCE 2
- ATTRIBUTE_ENGINEPOWER 3
- ATTRIBUTE_TURNSPEED 11
- ATTRIBUTE_SHADOWPIC EDF_HEAVYTANKShadow
- ATTRIBUTE_WEAPONX 0
- ATTRIBUTE_WEAPONY -15
- ATTRIBUTE_DEFAULTWEAPONOBJECT SHELL_HEAVY
- ATTRIBUTE_WEAPONCHARGETIME 20
- [OBJECTDEFEND]
- [OBJECTDEFSTART]
- OBJCLASS: SHELL_HEAVY
- OBJNAME: Heavy Shell
- OBJTYPECLASS: BEHAVIORMODE_WEAPON
- ABILITY_MOVES True
- ABILITY_FLIES True
- ABILITY_CANLANDONGROUND True
- ABILITY_SHOOTS False
- ABILITY_HARVESTS False
- ABILITY_CARRIESPEOPLE False
- ABILITY_PANICS False
- ABILITY_REPAIRABLE
- ABILITY_SELFHEALING
- ABILITY_CRAWLS
- ABILITY_RETREATS
- ABILITY_GETSPOWERUPS
- ABILITY_RELIESONELECTRICITY
- ABILITY_REACHESTARGETINSTANTLY
- ABILITY_UNLIMITEDAMMO
- ABILITY_FIRESDOUBLE
- ABILITY_LEAVESSPARKLETRAIL False
- ABILITY_BLEEDSWHENHIT
- ABILITY_THROWSMETALWHENHIT
- ABILITY_THROWSBLOODATDEATH
- ABILITY_THROWSMETALATDEATH False
- ABILITY_PROCESSESMATERIALS
- ABILITY_REPAIRSVEHICLES
- ABILITY_REPAIRSPEOPLE
- ABILITY_AIRCRAFTPAD
- ABILITY_NAVALDOCK
- ABILITY_RESSURECTS
- ABILITY_LEAVESWRECKAGE
- ABILITY_SELECTABLE
- ABILITY_FOLLOWSTARGET False
- ABILITY_RELIESONSTRENGTH
- ABILITY_CANBECOMEINVISIBLE
- ABILITY_ENTERSBUILDINGS
- ABILITY_ISPHYSICAL False
- ABILITY_GETTABLE
- ABILITY_HITTABLE
- ABILITY_INFECTABLE
- ABILITY_AFFECTEDBYDISEASE
- ABILITY_COMBUSTUBLE
- ABILITY_EXPLODESWITHFIRE True
- ABILITY_DEPLOYS
- ABILITY_BUILDS
- ABILITY_BUILDABLE
- ABILITY_CANBEDAMAGED
- ABILITY_BODYISBISECTED
- ABILITY_THROWSSPARKLESATCOLLIDE False
- ABILITY_FRAMES_SHOOTING
- ABILITY_SPLASHESWATER
- ABILITY_HASDNA
- ABILITY_EMOTIONS
- ABILITY_LEADER
- ABILITY_SHOOTSLIGHTNINGONBUILD
- ABILITY_REQUIRESTRACTION
- ABILITY_USESINERTIA
- ABILITY_HASSHADOW
- ATTRIBUTE_SPRITE ShellSprite_Heavy
- ATTRIBUTE_SIZE 1
- ATTRIBUTE_LENGTHX 1
- ATTRIBUTE_LENGTHY 1
- ATTRIBUTE_LENGTHZ 1
- ATTRIBUTE_MAXSPEED 6
- ATTRIBUTE_BULLETARMOR
- ATTRIBUTE_SHELLARMOR
- ATTRIBUTE_BOMBARMOR
- ATTRIBUTE_FIREARMOR
- ATTRIBUTE_ELECTROMAGNETICARMOR
- ATTRIBUTE_RADIATIONARMOR
- ATTRIBUTE_MAXAMMO
- ATTRIBUTE_EXPLOSIONTYPE EXPLODETYPE_SHELL
- ATTRIBUTE_EXPLOSIONINTENSITY 5
- ATTRIBUTE_EXPLOSIONRADIUS 2
- ATTRIBUTE_EXPLOSIONSPRITE ExplosionSprite_Large
- ATTRIBUTE_POWERREQUIRED
- ATTRIBUTE_OBJECTBUILDTYPE
- ATTRIBUTE_COST
- ATTRIBUTE_HEALTH
- ATTRIBUTE_WEIGHT
- ATTRIBUTE_ACCURACY
- ATTRIBUTE_STRENGTH
- ATTRIBUTE_SHOOTRADIUS
- ATTRIBUTE_MINIMUMSHOOTRADIUS
- ATTRIBUTE_DIRECTIONAMOUNT 1
- ATTRIBUTE_SIGHTRADIUS
- ATTRIBUTE_SOUNDGROUP SHELL_HEAVY
- ATTRIBUTE_SIDE
- ATTRIBUTE_GETTABLEPOWERUPTYPE
- ATTRIBUTE_MAPIMPRINT
- ATTRIBUTE_SPRITEPOSITIONX 1
- ATTRIBUTE_SPRITEPOSITIONY 1
- ATTRIBUTE_COMBUSTIONTEMPERATURE
- ATTRIBUTE_DEPLOYOBJECT
- ATTRIBUTE_TECHLEVEL
- ATTRIBUTE_BUILDPICTURE
- ATTRIBUTE_TOPSPRITE
- ATTRIBUTE_TOPDIRECTIONAMOUNT
- ATTRIBUTE_TOPSPRITEPOSITIONX
- ATTRIBUTE_TOPSPRITEPOSITIONY
- ATTRIBUTE_BUILDATFRAME
- ATTRIBUTE_REQUIREDBEFOREBUILD
- ATTRIBUTE_IMPORTANCE
- ATTRIBUTE_ENGINEPOWER
- ATTRIBUTE_TURNSPEED
- ATTRIBUTE_SHADOWPIC
- ATTRIBUTE_WEAPONX
- ATTRIBUTE_WEAPONY
- ATTRIBUTE_DEFAULTWEAPONOBJECT
- ATTRIBUTE_WEAPONCHARGETIME
- [OBJECTDEFEND]
- [OBJECTDEFSTART]
- OBJCLASS: EDF_TANKBUILDER
- OBJNAME: Unit Builder
- OBJTYPECLASS: BEHAVIORMODE_BUILDING
- ABILITY_MOVES False
- ABILITY_FLIES
- ABILITY_CANLANDONGROUND
- ABILITY_SHOOTS
- ABILITY_HARVESTS
- ABILITY_CARRIESPEOPLE
- ABILITY_PANICS
- ABILITY_REPAIRABLE True
- ABILITY_SELFHEALING
- ABILITY_CRAWLS
- ABILITY_RETREATS
- ABILITY_GETSPOWERUPS
- ABILITY_RELIESONELECTRICITY True
- ABILITY_REACHESTARGETINSTANTLY
- ABILITY_UNLIMITEDAMMO
- ABILITY_FIRESDOUBLE
- ABILITY_LEAVESSPARKLETRAIL
- ABILITY_BLEEDSWHENHIT
- ABILITY_THROWSMETALWHENHIT True
- ABILITY_THROWSBLOODATDEATH
- ABILITY_THROWSMETALATDEATH
- ABILITY_PROCESSESMATERIALS
- ABILITY_REPAIRSVEHICLES
- ABILITY_REPAIRSPEOPLE
- ABILITY_AIRCRAFTPAD
- ABILITY_NAVALDOCK
- ABILITY_RESSURECTS
- ABILITY_LEAVESWRECKAGE
- ABILITY_SELECTABLE True
- ABILITY_FOLLOWSTARGET
- ABILITY_RELIESONSTRENGTH
- ABILITY_CANBECOMEINVISIBLE
- ABILITY_ENTERSBUILDINGS
- ABILITY_ISPHYSICAL True
- ABILITY_GETTABLE
- ABILITY_HITTABLE True
- ABILITY_INFECTABLE
- ABILITY_AFFECTEDBYDISEASE
- ABILITY_COMBUSTUBLE
- ABILITY_EXPLODESWITHFIRE True
- ABILITY_DEPLOYS False
- ABILITY_BUILDS True
- ABILITY_BUILDABLE True
- ABILITY_CANBEDAMAGED True
- ABILITY_BODYISBISECTED False
- ABILITY_THROWSSPARKLESATCOLLIDE
- ABILITY_FRAMES_SHOOTING
- ABILITY_SPLASHESWATER
- ABILITY_HASDNA
- ABILITY_EMOTIONS
- ABILITY_LEADER
- ABILITY_SHOOTSLIGHTNINGONBUILD True
- ABILITY_REQUIRESTRACTION
- ABILITY_USESINERTIA
- ABILITY_HASSHADOW
- ATTRIBUTE_SPRITE EDFBuildStation
- ATTRIBUTE_SIZE 2
- ATTRIBUTE_LENGTHX 2
- ATTRIBUTE_LENGTHY 2
- ATTRIBUTE_LENGTHZ 10
- ATTRIBUTE_MAXSPEED 0
- ATTRIBUTE_BULLETARMOR
- ATTRIBUTE_SHELLARMOR
- ATTRIBUTE_BOMBARMOR
- ATTRIBUTE_FIREARMOR
- ATTRIBUTE_ELECTROMAGNETICARMOR
- ATTRIBUTE_RADIATIONARMOR
- ATTRIBUTE_MAXAMMO
- ATTRIBUTE_EXPLOSIONTYPE
- ATTRIBUTE_EXPLOSIONINTENSITY
- ATTRIBUTE_EXPLOSIONRADIUS
- ATTRIBUTE_EXPLOSIONSPRITE
- ATTRIBUTE_POWERREQUIRED
- ATTRIBUTE_OBJECTBUILDTYPE BEHAVIORMODE_TANK
- ATTRIBUTE_COST 300
- ATTRIBUTE_HEALTH 200
- ATTRIBUTE_WEIGHT 60
- ATTRIBUTE_ACCURACY
- ATTRIBUTE_STRENGTH
- ATTRIBUTE_SHOOTRADIUS
- ATTRIBUTE_MINIMUMSHOOTRADIUS
- ATTRIBUTE_DIRECTIONAMOUNT 1
- ATTRIBUTE_SIGHTRADIUS
- ATTRIBUTE_SOUNDGROUP EDF_BUILDER
- ATTRIBUTE_SIDE EDF
- ATTRIBUTE_GETTABLEPOWERUPTYPE
- ATTRIBUTE_MAPIMPRINT EDF_BuilderImprint
- ATTRIBUTE_SPRITEPOSITIONX 30
- ATTRIBUTE_SPRITEPOSITIONY 40
- ATTRIBUTE_COMBUSTIONTEMPERATURE
- ATTRIBUTE_DEPLOYOBJECT
- ATTRIBUTE_TECHLEVEL 0
- ATTRIBUTE_BUILDPICTURE EDFBuildStationBuildPic
- ATTRIBUTE_TOPSPRITE
- ATTRIBUTE_TOPDIRECTIONAMOUNT
- ATTRIBUTE_TOPSPRITEPOSITIONX
- ATTRIBUTE_TOPSPRITEPOSITIONY
- ATTRIBUTE_BUILDATFRAME 4
- ATTRIBUTE_REQUIREDBEFOREBUILD
- ATTRIBUTE_IMPORTANCE
- ATTRIBUTE_ENGINEPOWER
- ATTRIBUTE_TURNSPEED
- ATTRIBUTE_SHADOWPIC
- ATTRIBUTE_WEAPONX
- ATTRIBUTE_WEAPONY
- ATTRIBUTE_DEFAULTWEAPONOBJECT
- ATTRIBUTE_WEAPONCHARGETIME
- [OBJECTDEFEND]
- [OBJECTDEFSTART]
- OBJCLASS: EDF_BASE
- OBJNAME: Base
- OBJTYPECLASS: BEHAVIORMODE_BUILDING
- ABILITY_MOVES False
- ABILITY_FLIES
- ABILITY_CANLANDONGROUND
- ABILITY_SHOOTS
- ABILITY_HARVESTS
- ABILITY_CARRIESPEOPLE
- ABILITY_PANICS
- ABILITY_REPAIRABLE True
- ABILITY_SELFHEALING
- ABILITY_CRAWLS
- ABILITY_RETREATS
- ABILITY_GETSPOWERUPS
- ABILITY_RELIESONELECTRICITY True
- ABILITY_REACHESTARGETINSTANTLY
- ABILITY_UNLIMITEDAMMO
- ABILITY_FIRESDOUBLE
- ABILITY_LEAVESSPARKLETRAIL
- ABILITY_BLEEDSWHENHIT
- ABILITY_THROWSMETALWHENHIT True
- ABILITY_THROWSBLOODATDEATH
- ABILITY_THROWSMETALATDEATH
- ABILITY_PROCESSESMATERIALS
- ABILITY_REPAIRSVEHICLES
- ABILITY_REPAIRSPEOPLE
- ABILITY_AIRCRAFTPAD
- ABILITY_NAVALDOCK
- ABILITY_RESSURECTS
- ABILITY_LEAVESWRECKAGE
- ABILITY_SELECTABLE True
- ABILITY_FOLLOWSTARGET
- ABILITY_RELIESONSTRENGTH
- ABILITY_CANBECOMEINVISIBLE
- ABILITY_ENTERSBUILDINGS
- ABILITY_ISPHYSICAL True
- ABILITY_GETTABLE
- ABILITY_HITTABLE True
- ABILITY_INFECTABLE
- ABILITY_AFFECTEDBYDISEASE
- ABILITY_COMBUSTUBLE
- ABILITY_EXPLODESWITHFIRE True
- ABILITY_DEPLOYS
- ABILITY_BUILDS True
- ABILITY_BUILDABLE True
- ABILITY_CANBEDAMAGED True
- ABILITY_BODYISBISECTED False
- ABILITY_THROWSSPARKLESATCOLLIDE
- ABILITY_FRAMES_SHOOTING False
- ABILITY_SPLASHESWATER
- ABILITY_HASDNA
- ABILITY_EMOTIONS
- ABILITY_LEADER
- ABILITY_SHOOTSLIGHTNINGONBUILD
- ABILITY_REQUIRESTRACTION
- ABILITY_USESINERTIA
- ABILITY_HASSHADOW
- ATTRIBUTE_SPRITE EDF_Base
- ATTRIBUTE_SIZE 2
- ATTRIBUTE_LENGTHX 2
- ATTRIBUTE_LENGTHY 2
- ATTRIBUTE_LENGTHZ 10
- ATTRIBUTE_MAXSPEED
- ATTRIBUTE_BULLETARMOR
- ATTRIBUTE_SHELLARMOR
- ATTRIBUTE_BOMBARMOR
- ATTRIBUTE_FIREARMOR
- ATTRIBUTE_ELECTROMAGNETICARMOR
- ATTRIBUTE_RADIATIONARMOR
- ATTRIBUTE_MAXAMMO
- ATTRIBUTE_EXPLOSIONTYPE EXPLODETYPE_BOMB
- ATTRIBUTE_EXPLOSIONINTENSITY
- ATTRIBUTE_EXPLOSIONRADIUS
- ATTRIBUTE_EXPLOSIONSPRITE
- ATTRIBUTE_POWERREQUIRED 5
- ATTRIBUTE_OBJECTBUILDTYPE BEHAVIORMODE_BUILDING
- ATTRIBUTE_COST 1700
- ATTRIBUTE_HEALTH 400
- ATTRIBUTE_WEIGHT 500
- ATTRIBUTE_ACCURACY 0
- ATTRIBUTE_STRENGTH
- ATTRIBUTE_SHOOTRADIUS
- ATTRIBUTE_MINIMUMSHOOTRADIUS
- ATTRIBUTE_DIRECTIONAMOUNT 1
- ATTRIBUTE_SIGHTRADIUS
- ATTRIBUTE_SOUNDGROUP
- ATTRIBUTE_SIDE EDF
- ATTRIBUTE_GETTABLEPOWERUPTYPE
- ATTRIBUTE_MAPIMPRINT EDF_BaseImprint
- ATTRIBUTE_SPRITEPOSITIONX 35
- ATTRIBUTE_SPRITEPOSITIONY 35
- ATTRIBUTE_COMBUSTIONTEMPERATURE
- ATTRIBUTE_DEPLOYOBJECT
- ATTRIBUTE_TECHLEVEL 0
- ATTRIBUTE_BUILDPICTURE EDF_BaseBuildPic
- ATTRIBUTE_TOPSPRITE
- ATTRIBUTE_TOPDIRECTIONAMOUNT
- ATTRIBUTE_TOPSPRITEPOSITIONX
- ATTRIBUTE_TOPSPRITEPOSITIONY
- ATTRIBUTE_BUILDATFRAME 1
- ATTRIBUTE_REQUIREDBEFOREBUILD
- ATTRIBUTE_IMPORTANCE 99
- ATTRIBUTE_ENGINEPOWER
- ATTRIBUTE_TURNSPEED
- ATTRIBUTE_SHADOWPIC
- ATTRIBUTE_WEAPONX
- ATTRIBUTE_WEAPONY
- ATTRIBUTE_DEFAULTWEAPONOBJECT
- ATTRIBUTE_WEAPONCHARGETIME
- [OBJECTDEFEND]
- [OBJECTDEFSTART]
- OBJCLASS: EDF_BASEBUILDER
- OBJNAME: Base Builder
- OBJTYPECLASS: BEHAVIORMODE_TANK
- ABILITY_MOVES True
- ABILITY_FLIES
- ABILITY_CANLANDONGROUND
- ABILITY_SHOOTS
- ABILITY_HARVESTS
- ABILITY_CARRIESPEOPLE
- ABILITY_PANICS
- ABILITY_REPAIRABLE
- ABILITY_SELFHEALING True
- ABILITY_CRAWLS
- ABILITY_RETREATS
- ABILITY_GETSPOWERUPS
- ABILITY_RELIESONELECTRICITY
- ABILITY_REACHESTARGETINSTANTLY
- ABILITY_UNLIMITEDAMMO
- ABILITY_FIRESDOUBLE
- ABILITY_LEAVESSPARKLETRAIL
- ABILITY_BLEEDSWHENHIT
- ABILITY_THROWSMETALWHENHIT True
- ABILITY_THROWSBLOODATDEATH
- ABILITY_THROWSMETALATDEATH True
- ABILITY_PROCESSESMATERIALS
- ABILITY_REPAIRSVEHICLES
- ABILITY_REPAIRSPEOPLE
- ABILITY_AIRCRAFTPAD
- ABILITY_NAVALDOCK
- ABILITY_RESSURECTS
- ABILITY_LEAVESWRECKAGE True
- ABILITY_SELECTABLE True
- ABILITY_FOLLOWSTARGET
- ABILITY_RELIESONSTRENGTH
- ABILITY_CANBECOMEINVISIBLE
- ABILITY_ENTERSBUILDINGS
- ABILITY_ISPHYSICAL True
- ABILITY_GETTABLE False
- ABILITY_HITTABLE True
- ABILITY_INFECTABLE
- ABILITY_AFFECTEDBYDISEASE
- ABILITY_COMBUSTUBLE
- ABILITY_EXPLODESWITHFIRE True
- ABILITY_DEPLOYS True
- ABILITY_BUILDS
- ABILITY_BUILDABLE True
- ABILITY_CANBEDAMAGED True
- ABILITY_BODYISBISECTED
- ABILITY_THROWSSPARKLESATCOLLIDE
- ABILITY_FRAMES_SHOOTING
- ABILITY_SPLASHESWATER True
- ABILITY_HASDNA
- ABILITY_EMOTIONS
- ABILITY_LEADER True
- ABILITY_SHOOTSLIGHTNINGONBUILD
- ABILITY_REQUIRESTRACTION True
- ABILITY_USESINERTIA True
- ABILITY_HASSHADOW
- ATTRIBUTE_SPRITE BaseBuilder
- ATTRIBUTE_SIZE 2
- ATTRIBUTE_LENGTHX 2
- ATTRIBUTE_LENGTHY 2
- ATTRIBUTE_LENGTHZ 5
- ATTRIBUTE_MAXSPEED 2
- ATTRIBUTE_BULLETARMOR
- ATTRIBUTE_SHELLARMOR
- ATTRIBUTE_BOMBARMOR
- ATTRIBUTE_FIREARMOR
- ATTRIBUTE_ELECTROMAGNETICARMOR
- ATTRIBUTE_RADIATIONARMOR
- ATTRIBUTE_MAXAMMO
- ATTRIBUTE_EXPLOSIONTYPE
- ATTRIBUTE_EXPLOSIONINTENSITY
- ATTRIBUTE_EXPLOSIONRADIUS
- ATTRIBUTE_EXPLOSIONSPRITE
- ATTRIBUTE_POWERREQUIRED
- ATTRIBUTE_OBJECTBUILDTYPE
- ATTRIBUTE_COST 2000
- ATTRIBUTE_HEALTH 400
- ATTRIBUTE_WEIGHT 1
- ATTRIBUTE_ACCURACY
- ATTRIBUTE_STRENGTH
- ATTRIBUTE_SHOOTRADIUS
- ATTRIBUTE_MINIMUMSHOOTRADIUS
- ATTRIBUTE_DIRECTIONAMOUNT 16
- ATTRIBUTE_SIGHTRADIUS
- ATTRIBUTE_SOUNDGROUP
- ATTRIBUTE_SIDE EDF
- ATTRIBUTE_GETTABLEPOWERUPTYPE
- ATTRIBUTE_MAPIMPRINT
- ATTRIBUTE_SPRITEPOSITIONX 25
- ATTRIBUTE_SPRITEPOSITIONY 25
- ATTRIBUTE_COMBUSTIONTEMPERATURE
- ATTRIBUTE_DEPLOYOBJECT EDF_BASE
- ATTRIBUTE_TECHLEVEL 0
- ATTRIBUTE_BUILDPICTURE BaseBuilderBuildPic
- ATTRIBUTE_TOPSPRITE
- ATTRIBUTE_TOPDIRECTIONAMOUNT
- ATTRIBUTE_TOPSPRITEPOSITIONX
- ATTRIBUTE_TOPSPRITEPOSITIONY
- ATTRIBUTE_BUILDATFRAME
- ATTRIBUTE_REQUIREDBEFOREBUILD
- ATTRIBUTE_IMPORTANCE 99
- ATTRIBUTE_ENGINEPOWER 3
- ATTRIBUTE_TURNSPEED 4
- ATTRIBUTE_SHADOWPIC
- ATTRIBUTE_WEAPONX
- ATTRIBUTE_WEAPONY
- ATTRIBUTE_DEFAULTWEAPONOBJECT
- ATTRIBUTE_WEAPONCHARGETIME
- [OBJECTDEFEND]
- [OBJECTDEFSTART]
- OBJCLASS: SCENERY_PALMTREE1
- OBJNAME: Palm Tree
- OBJTYPECLASS: BEHAVIORMODE_INANIMATE
- ABILITY_MOVES False
- ABILITY_FLIES
- ABILITY_CANLANDONGROUND
- ABILITY_SHOOTS
- ABILITY_HARVESTS
- ABILITY_CARRIESPEOPLE
- ABILITY_PANICS
- ABILITY_REPAIRABLE
- ABILITY_SELFHEALING
- ABILITY_CRAWLS
- ABILITY_RETREATS
- ABILITY_GETSPOWERUPS
- ABILITY_RELIESONELECTRICITY
- ABILITY_REACHESTARGETINSTANTLY
- ABILITY_UNLIMITEDAMMO
- ABILITY_FIRESDOUBLE
- ABILITY_LEAVESSPARKLETRAIL
- ABILITY_BLEEDSWHENHIT
- ABILITY_THROWSMETALWHENHIT
- ABILITY_THROWSBLOODATDEATH
- ABILITY_THROWSMETALATDEATH
- ABILITY_PROCESSESMATERIALS
- ABILITY_REPAIRSVEHICLES
- ABILITY_REPAIRSPEOPLE
- ABILITY_AIRCRAFTPAD
- ABILITY_NAVALDOCK
- ABILITY_RESSURECTS
- ABILITY_LEAVESWRECKAGE
- ABILITY_SELECTABLE
- ABILITY_FOLLOWSTARGET
- ABILITY_RELIESONSTRENGTH
- ABILITY_CANBECOMEINVISIBLE
- ABILITY_ENTERSBUILDINGS
- ABILITY_ISPHYSICAL True
- ABILITY_GETTABLE
- ABILITY_HITTABLE
- ABILITY_INFECTABLE
- ABILITY_AFFECTEDBYDISEASE
- ABILITY_COMBUSTUBLE
- ABILITY_EXPLODESWITHFIRE True
- ABILITY_DEPLOYS False
- ABILITY_BUILDS
- ABILITY_BUILDABLE
- ABILITY_CANBEDAMAGED
- ABILITY_BODYISBISECTED
- ABILITY_THROWSSPARKLESATCOLLIDE
- ABILITY_FRAMES_SHOOTING
- ABILITY_SPLASHESWATER
- ABILITY_HASDNA
- ABILITY_EMOTIONS
- ABILITY_LEADER
- ABILITY_SHOOTSLIGHTNINGONBUILD
- ABILITY_REQUIRESTRACTION
- ABILITY_USESINERTIA
- ABILITY_HASSHADOW
- ATTRIBUTE_SPRITE PalmTree
- ATTRIBUTE_SIZE 1
- ATTRIBUTE_LENGTHX 1
- ATTRIBUTE_LENGTHY 1
- ATTRIBUTE_LENGTHZ 8
- ATTRIBUTE_MAXSPEED 0
- ATTRIBUTE_BULLETARMOR
- ATTRIBUTE_SHELLARMOR
- ATTRIBUTE_BOMBARMOR
- ATTRIBUTE_FIREARMOR
- ATTRIBUTE_ELECTROMAGNETICARMOR
- ATTRIBUTE_RADIATIONARMOR
- ATTRIBUTE_MAXAMMO
- ATTRIBUTE_EXPLOSIONTYPE
- ATTRIBUTE_EXPLOSIONINTENSITY
- ATTRIBUTE_EXPLOSIONRADIUS
- ATTRIBUTE_EXPLOSIONSPRITE
- ATTRIBUTE_POWERREQUIRED
- ATTRIBUTE_OBJECTBUILDTYPE
- ATTRIBUTE_COST 0
- ATTRIBUTE_HEALTH 100
- ATTRIBUTE_WEIGHT 18
- ATTRIBUTE_ACCURACY
- ATTRIBUTE_STRENGTH
- ATTRIBUTE_SHOOTRADIUS
- ATTRIBUTE_MINIMUMSHOOTRADIUS
- ATTRIBUTE_DIRECTIONAMOUNT 1
- ATTRIBUTE_SIGHTRADIUS
- ATTRIBUTE_SOUNDGROUP
- ATTRIBUTE_SIDE EDF
- ATTRIBUTE_GETTABLEPOWERUPTYPE
- ATTRIBUTE_MAPIMPRINT
- ATTRIBUTE_SPRITEPOSITIONX 30
- ATTRIBUTE_SPRITEPOSITIONY 60
- ATTRIBUTE_COMBUSTIONTEMPERATURE
- ATTRIBUTE_DEPLOYOBJECT
- ATTRIBUTE_TECHLEVEL
- ATTRIBUTE_BUILDPICTURE
- ATTRIBUTE_TOPSPRITE
- ATTRIBUTE_TOPDIRECTIONAMOUNT
- ATTRIBUTE_TOPSPRITEPOSITIONX
- ATTRIBUTE_TOPSPRITEPOSITIONY
- ATTRIBUTE_BUILDATFRAME
- ATTRIBUTE_REQUIREDBEFOREBUILD
- ATTRIBUTE_IMPORTANCE
- ATTRIBUTE_ENGINEPOWER
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-